Rich explains, “players were very vocal about the game and what it was and what it wasn’t.” As Tamriel’s first multiplayer online game, it had a good backbone. Reeling it back to the beginning, The Elder Scrolls Online had a rocky start. While its Deadlands DLC may be the end for this year’s content, there’s always more just over the horizon.
To celebrate the cataclysmic conclusion to the Blackwoodand Gates of Oblivion adventure, we had the chance to chat with Creative Director Rich Lambert about the legacy and evolution of ESO.
The team at ZeniMax Online Studios is persistent with pumping out quality and quantity when it comes to updates for its now seven-year-old game. In fact, this past year has been its strongest year since launch, reaching 19 million players across the board.
The Elder Scrolls Online continues to be one of the most popular MMOs out there.
Creative Director Rich Lambert on the legacy and evolution at the end of the Gates of Oblivion.